Has incredibly high survivability even by tank standards. Can provide break immunity, AoE reraise, 30% general mitigation, and help to fill LBs. Can also buff fire/ice/lightning resistances by 95%, but this only lasts one turn and cannot be dualcast, so maintaining it would prevent him from doing anything else. What was your first impression on Elena and why was it confusion? Can provide breaks (80% or 85%) at a relatively small damage penalty. Here we have it, after my first initial glance at Elena at long last, the review. The App was written to be compatible with ⦠Can also provide imbues, imperils, stat buffs and unremarkable mitigation buffs. Can provide 35% magic mitigation (50% on a cooldown), AoE reraise, break/ailment/stop/charm immunity, 30% general mitigation, an undispellable 200% DEF/SPR buff, and an AoE light imbue/120% imperil. Newbie ⦠Final Fantasy Brave Exvius. Elena is resistant against blind, paralyze, confusion and petrification, which is a decent roster of immunities. Reset Stance, Purifying Slash, Reinforce Stance, Aurora - Valor, Aurora - Radiant Might, Aurora - Brilliance, Blossom - Vigilance, Blossom - Frost Hedge, Blossom - Regrowth. It turned out that the build I crafted for our first impression is.... the best. Therefore, HDGamers brings the FFBE tier list to prepare you for the adventure. The ratings for attackers are calculated using a unit builder based on specific criteria. Buffer with an array of defensive options. Then we have Way of the Blossom / Aurora as well as Blossom / Aurora Arts. Can provide some healing and has some support capabilities, but these eat into her damage significantly, and she's generally not great at these alternate roles and you would rarely want to use her in that way. I know that Elena is special as in she's the first GLEX CG unit, but if you already have Esther / Zeno, you should hold onto your ressources. Aurora / Blossom Arts don't matter as much as the prior ways as both permanently increase the modifier of Blade of Crystal and Blade of the Heavens by 400%. Now that we've broken down which abilities are self-explanatory or too niche to be used (including all the unlockable abilities except if you need stop / charm immunity), Elena's kit went from a huge clusterfuck to... pretty simple. Has cooldowns that can provide partial uptime on AoE DEF/SPR buffs. Can provide stat buffs, barriers, ailment immunity, break immunity, AoE reraise, LB fill, and more. Physical light chainer that can also provide some basic healing utility, albeit at a significant damage loss. These lists provide a rough estimate of units' utility when used by casual players. Can slightly fill ally LB gauges and provide barriers. Provoke and magic cover tank with significant support skills. Both CD abilities are available at Turn 1 with a 5 turn CD , fill your LB gauge up entirely and boost the modifiers of Blade of Crystal by 800%. 80% breaker that can also provide dodge provoke and 2 stacks of AoE mirage every turn. Has a 65% AoE ATK/MAG break and a 70% DEF break. Has a 75% fullbreak, AoE heals, raise, reraise, and a grandis ability that grants 80% AoE physical mitigation for two turns. STMR: 9.5/10 And her passives are, too! Pay 2 Play: 9.5/10 Has a 15% katana imperil and a katana BREAK skill. She can imbue 4 different elements and despite of the fact that the majority of all hybrid gear provides absolutely no defensive stats she still manages to hit 11k HP with 650 DEF and 700 SPR. Buffer that can provide general mitigation, typed mitigation, barriers, elemental resists, LB fill, and more. Don't force it now because I said it. Unfortunately, his physical/magical mitigation buffs cannot be dualcast, which means he cannot provide much in the way of HP/MP restoration while maintaining those. FL: Chirstine with BS unlocked and Machine Killer. Can bring stat buffs, partial ailment immunity, break immunity, and charm immunity. Able to provoke and cover physical or magical damage. Buffer that focuses on handling physical attacks. Can also buff racial mitigation versus undead and demons, especially for herself. Can buff general mitigation by 50%, magic mitigation by 30%, fill LB gauges, buff light/ice resistance, buff DEF/SPR, and more. Her damage takes quite a few turns to ramp up to its full potential. Has high survivability, but not much utility. Healer that can also provide stat and elemental resistance buffs, as well 5k AoE barriers. Full life would still work but the HP recovered will likely by ~10%. Written by a relatively unknown author as his first published work, it unexpectedly captivated the hearts of both children and adults alike with its intricate story-line full of riddles. Works best when paired with another breaker who cannot break well on T1. Can also be used as a breaker, although he's not as relevant in that role. Increase equipment ATK/MAG (50%) and accuracy (25%) when single wielding any weapon. Can also provide some significant AoE LB fill. Defensive buffer that can provide 200% DEF/SPR buffs, 30% physical and magical mitigation, and a spammable 3k AoE barrier. Fujimoto is the global producer of FFBE and manages the global version. Provides massive passive AoE LB fill via counters. Arena: 9.5/10 Can reach 100% passive provoke without requiring any limited gear or STMRs. Terrible support unit that focuses on buffing elemental resistances. Magic cover and provoke tank with a full support kit. Can cure the zombie ailment, albeit on a long cooldown. She also imperils the respective element by 50% for 5 turns. She can buff physical mitigation by 60% and provide AoE mirage (1 stack on demand, 3 stacks on a cooldown), as well as 3 stacks of single-target mirage. Unless you have certain event gear or STMRs, this will require the use of. He has physical AoE cover with a 50-70% damage mitigation. At only 65%, her breaks are subpar compared to dedicated breakers, but she can provide stat buffs, typed mitigation, barriers, imbues, and more. Can provide significant DEF/SPR buffs, all three types of mitigation, and some minor barriers. Ayaka was released way back in October of 2017 and most people still use her as their main healer. His LB provides a 40% general mitigation buff to the party for three turns. You have to keep in mind that her CDs can't be T-casted and can't be casted alongside her chains. Primarily single-target breaker that also provides some buffs. Her T1 AoE breaks aren't quite as strong as those of some other units, but she can later on upgrade them to 79% once her LB is ready. In Brave Exvius, Noctis is extremely versatile and is able to fill just about any role. FFBE The Musical Memorial Campaign. Can provide up to 90% ATK/MAG breaks, although maintaining higher than 80% costs him almost all of his damage. Can provide up to 85% breaks, partial uptime on ailment/break/stop/charm immunity, and dispel buffs from enemies while leaving debuffs intact. Her brave shift LB (which is her finisher skill) will not completely fit into most support chains. On top of it, her bulk and elemental versatility is excellent. Buy me a ⦠Physical and magic cover tank that can provide AoE typed and general mitigation. Fills the LB gauge a bit while healing, and can massively fill ally LB gauged by emptying her own. This lastly leaves us with her Limit Burst. Breaker that can simultaneously serve as a 100% passive provoke/dodge tank. 2. FFBE Database FFBE Units War of the Visions: Final Fantasy Brave Exvius is a free-to-play tactical turn-based strategy JRPG co-developed by Square Enix and Gumi Inc.It was initially released in Japan for Android and iOS devices on 14 November 2019. Has some utility that is helpful for maximizing his chaining partner's damage, such as an AoE 280% ATK buff and a targeted fire imbue. Provides breaks of up to 80%, although he can realistically only maintain 75%. The only thing that holds her back from the true #1 spot are her imperils. Has no imbue and no imperil, so he will need external support and possibly a two-handed elemental weapon. Various. Abilities that I unlocked aren't displayed in battles. If you do not use any buffs for the builder, the result will differ, though once you apply 150% / 250% ATK + MAG buffs, you should get the same build I provide. Can buff mitigation by up to 40% (but drops down to 30% on some turns due to cooldowns), provides stat buffs, imbues allies with dark, and can fill the LB gauge. His magic cover has a cooldown, which may be a problem if you're planning to rely on reraise, or if the boss dispels him. Will struggle with fights that require AoE breaks. Alternately, she can be built for damage and used as a chainer, although this is a much less potent option. Has significant utility, including AoE 50% general mitigation, magic mitigation of varying strengths, physical mitigation, mirage, imbues, and elemental resists. Has some utility, including a grandis ability which grants 50% AoE physical/magical mitigation and a cooldown which buffs elemental resists. The protagonist of "Fundamental Forces," a graphic novel popular throughout the whole of Paladia. Want to contribute? Many bosses resist non-elemental damage, meaning he will underperform on a lot of encounters. Has 75% breaks, 40% AoE physical/magical mitigation, 40% AoE general mitigation, and a 60% AoE general mitigation grandis ability. Character Design: Too Many Abilities/10 Trust Master Reward: Elena/10 Can reraise allies and provide massive HP/MP restoration to single targets. Breaker that can also provide some minor elemental resistance buffs. Can also provide AoE mitigation or barriers via cooldown. Healer that can also provide AoE reraise. Ffbe lights blessing. Can also provide some significant AoE healing and an AoE light imbue. Chainer: 9.5/10 Fans of the series usually refer to it as "FF" for short. My inventory. Has 75% breaks, some elemental resistance buffs, and rod/mace BREAK gauge skills. Can provide breaks, but because you typically need both breaks and cover on turn 1, he may not be able to replace a dedicated breaker in many team compositions. Wind/lightning physical chainer who simultaneously maintains breaks. Has AoE barriers, elemental resistance buffs, and AoE HP/MP regen. Disorder - 1800% up to 4600% after all mod buffs Which I'm quite happy about. Can cure all debuffs, including berserk, charm, stop, imperils, and breaks. Gumi thinks so.Join my Membership here! Alternately, he can be used as a physical finisher, but is generally worse at this role without an external imbue. Is unusually hard to kill, especially on turn 1. Bizarre mix of dodge-based provoke tank and support. Can be used as a dodge provoke tank that also provides mirage every turn. STMR rankings to see the most valuable STMRs ... A damage calculation sheet for the purpose of rating units for the wiki unit rankings by Wiki Unit Rating Team Sheet FFBE NV Damage Comparisons w/ Dark Visions Focus. Magic ice/water chainer that scales off of SPR. STMR : Warrior of the Crystal (Materia) - Increase ATK/MAG (60%) This brings it up to a 4600% or even 5000% modifier that can be T-casted. Physical cover tank that can dualcast provoke and cover. Also has some other buffs that cannot be maintained the entire time, such as 40% general mitigation and various elemental resists. Only works well in that combined role when paired with a copy of herself, as the lion's share of her damage comes from her LB. Now if that isn't beastly for a damage dealer... idk. He tends to be most useful for optimizing damage against very easy bosses (usually by copying powerful self-only killer buffs from one unit onto other, stronger damage dealers), but he can also see very occasional use elsewhere if damage is vital and surviving is trivially easy. Most of GL development comes down to translation, localization, balancing and GLEX content to ⦠If you pair her up with Morgana, which I'd not really recommend in most scenarios, she gains a 100% demon / human killer buff for as long as Morgana is alive. Can buff magic mitigation by 30%, provide AoE reraise, grant ST ailment/charm/stop/break immunity (with AoE on a cooldown), restore MP, and buff general mitigation by 45%. She is a spellblade unit that is also well-versed in White Magic and Green Magic. In his brave shift form, he can also be used as a (bad) physical DEF-based damage dealer. Is somewhat subpar at each of those invidual roles, but being able to do both at once can be very valuable in many team compositions. Elena, unnecessarily complicated to look at and describe, though once you get the hang of it she's quite linear. All of them have different modifiers and receive different modifier boost. However, as soon as they expire, he becomes significantly worse because he can't refresh them with the same potency. Today it is difficult to imagine the incursion of the Gamer industry in the world of mobile devices without having classics like Final Fantasy .In this particular case, we will talk about the Final Fantasy Brave Exvius (FFBE) that has been sounding strongly around the world. Breaker with breaks of up to 75% for every stat, including a turn 1 70% full break. Her ability heal is very weak to begin with, but can be brought up to acceptable levels of healing via the modifier boosts on her other skills. Elena starts off with pretty hefty base stats, which are very important as hybrid gear barely offers defensive stats. This means that all of her chaining abilities are definitely viable, though another copy will always be her best chaining partner. Can provide AoE mirage, and with his innate triplecast, active provoke, and high evasion, it's easy to make him into an evasion-based provoke tank who also handles breaking. Can buff magic mitigation by up to 50%, general mitigation by 30%, stats by up to 200%, and four elemental resists by up to 100%. With an additional 15% MP refresh and 50% human / demon killer she makes for a great first impression. It is guaranteed that with this skill, which allows her to dualcast either white, black, or green magic, will shake the current meta of FFBE. The protagonist of "Fundamental Forces," a graphic novel popular throughout the whole of Paladia. For optimal damage, her Bolting Strike move (Blade of Crystal) will almost always be the best as it receives 800% from passives, from Way of the Blossom / Aurora, 1800% from her LB and another 400% from Aurora / Blossom Arts. Can provide 40% single-target general mitigation. Can provide stat buffs and 30% general mitigation. Elena can imbue herself for 5 turns with water, lightning, ice and light, which is a large selection to choose from. Has a fairly bare-bones kit by healer standards. The different Arts unlock different abilities, though frankly most of the unlockables won't be commonly used and the only one worth mentioning in my opinion is Aurora - Valor if at all due to its 50% ele resistance buffs. Unusual combination of healer and magic cover tank. Can also cover physical, although her stats are not well-suited for it. However the damage abilities can be T-casted with all other non-CD abilities that weren't mentioned in the ability list earlier on. Aurora Arts buffs your own ATK by 150% for 10 turns as well as charm immunity, Blossom Arts buffs generic mitigation by 30% for 10 turns as well as stop immunity. All orders are custom made and most ship worldwide within 24 hours. Are you looking for a tier list of FFBE WotV? Search. FFBE GL Damage Comparisons for NV Units - With Vision Cards and Dark Visions Focus by /u/Fatalderp Sheet STMR Ranking. Those are top 15 best STMR FFBE that worth to farm. Character Draw: azure hawk: 202: 1/3 9:54PM 23. Has a 60% break on a 5 turn cooldown, which can allow him to weaken nasty threshold attacks, but he cannot serve as a primary breaker. Buffer with typed mitigation and barriers. Can provide 50% general mitigation to the party, but the cooldown on this skill is longer than the duration, so he cannot maintain 100% uptime on this.